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Ocean sunfish: Co-generating such an AI super-intelligence?, World University and School seeks to develop and research re questions of AI-informed super-intelligence, 8,444 languages (all), with multiple participants potentially in subsequent studies, MIT Media Lab's Dreadlock's brainwave-headset, Tan Le's Brainwave Headset and Brainfingers.com, In what ways could such studies be carried out in collaboration with researchers at Stanford University

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Adrian, Richard, and All,

The brain-computer interface (not addressing control-of-some-super-intelligent AI question) that World University and School seeks to develop and research re questions of AI-informed super-intelligence, 8,444 languages (all), with multiple participants potentially in subsequent studies, conceptually, follows here: Build on MIT Media Lab's Dreadlock's brainwave-headset, Tan Le's Brainwave Headset and Brainfingers.com, for example, and connect this to a realistic virtual earth with avatars and "voice" in all languages, something like Google Streetview/Maps/Earth with TIME SLIDER and which is group build-able like OpenSimulator/Second Life but realistic - see, for example, http://scott-macleod.blogspot.com/2017/03/escherichia-coli-bacteria-brain.html and http://scott-macleod.blogspot.com/2016/05/red-lionfish-introductions-aldis-is.html. Further develop a set of research questions in this new research group at World University and School - http://www.scottmacleod.com/research-group.html (and numerous related research groups) - and re CC MIT OCW's brain and cognitive sciences - https://ocw.mit.edu/courses/brain-and-cognitive-sciences/ and linguistic and philosophy OCW -
 https://ocw.mit.edu/courses/linguistics-and-philosophy/. Control questions may well play out within the Google ecosystem's "Do no evil" ethic, and also in multiple student researchers from their computers around the world with these brainwave headsets, seeking to ask new questions about how to build with brain wave headsets in this 3D interactive realistic virtual earth (which would be a developing AI super-intelligence), and re a new social science methodology I'm calling ethno-wiki-virtual-world-graphy - http://scott-macleod.blogspot.com/search/label/ethno-wiki-virtual-world-graphy.  While I have a specific nascent STEM brain and ethnographic research agenda re my actual-virtual anthropological field site (Harbin Hot springs), including (perhaps while co-
 generating such a super-intelligence) a focus on neural cascades of pleasure, and how consciousness works, numerous other research agendas, and around the control issue, may well emerge as well here.

Thanks for beginning this interesting conversation, Richard, and for your, Adrian, and everyone's good ideas.

Best,
Scott
http://www.scottmacleod.com/research-group.html


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http://scott-macleod.blogspot.com/2017/05/iaraka-river-leaf-chameleon-does.html


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Richard and Adrian,

Any thoughts, comments, or questions would be much appreciated!

https://www.academia.edu/s/0c5db7bb12/does-neuralink-solve-the-control-problem?source=link

Best,
Scott
scottmacleod.com





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